Axie Quest
  • Axie Quest
  • PLAY NOW!
  • GUIDES
    • Build Guides
      • Skilled Lifestealer
      • Board Breaker
      • Generator Support
      • Glass Cannon
  • Season Patch
    • Growth Season 7 (Jun 25)
    • Season 6 (May 25)
    • Growth Season 6 (Apr 25)
    • Season 5 (Mar 25)
    • Growth Season 5 (Version 7.2.5)
    • Season 4 (Version 7.2.0)
    • Season 4 (Jan 25)
  • GAME
    • ⚔️Battle
      • Puzzle Board
      • Blocks
      • Battle Event Sequence
    • Axies
      • Class
      • Level
      • Parts
        • Stats
        • Skills
      • Battle Power
    • Equipment
      • ✴️Primal Core
      • Mana Core
      • 💠Meta Crystal
    • Modes
      • 🏹Wild Hunt (PVE)
      • 👊Dojo Challenge
      • 🏆The Arena (PVP)
      • 🍃Wild Exploration
    • Auction House
    • Spirit Temple
    • 💪Dojo Training
    • ⚗️Laboratory
    • Metagem Spirits
    • 💎Rainbow Gems
    • 🎯Roadmap
  • Team
    • 👨‍💻Members
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On this page
  • Max Health
  • Damage
  • Shielding Power
  • Healing Power
  • Skill Affinity
  • Dodge Rate
  • Accuracy Rate
  • Hit Rate
  • Critical Rate
  • Defense Rate
  1. GAME
  2. Axies

Battle Power

Battle Power is the different dimensions that defines the power of an Axie in battle.

Max Health

Max Health = ROUND(15 x [Health] x (1 + (0.5 x ([Level] - 1))))

Damage

Damage = ROUND(2 x [Skill] x (1 + (0.75 x ([Level] - 1))))

Shielding Power

Shielding Power = ROUND(2 x [Health] x (1 + (0.5 x ([Level] - 1)))) + 50

Healing Power

Healing Power = ROUND(3 x [Health] x (1 + (0.5 x ([Level] - 1)))) + 100

Skill Affinity

Skill Affinity (%) = ([First 100 Speed] x 0.003) + ([Speed After 100] x 0.001)

Max = 80%

Dodge Rate

Dodge Rate (%) = ([Speed] / 100)

Accuracy Rate

Accuracy Rate (%) = ([Morale] / 100)

Hit Rate

Hit Rate (%) = 70% + [Accuracy Rate] - [Dodge Rate]

Critical Rate

Critical Rate (%) = ([First 100 Morale] x 0.005) + ([Morale After 100] x 0.001)

Max = 100%

Defense Rate

Defense Rate (%) = ([First 100 Health + Morale] x 0.005) + ([Health + Morale After 100] x 0.001)

Max = 90%

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Last updated 2 months ago