✴️Primal Core

Primal Core can be equipped to Axies.

By default, when matching [Power] Blocks, Axies will attack the opponent (30% of Damage x No. of Power Blocks matched)

Each Primal Core comes with different Primal Action similar to Skill Effects per [Power] Block matched.

The grade of the Primal Core determines the effectiveness of the effect, higher grade will provide higher %.

Grade
Core Factor
Example
Upgrade

+0

(Base) x 100%

20%

5

+1

(Base) x 110%

22%

10

+2

(Base) x 120%

24%

20

+3

(Base) x 130%

26%

40

+4

(Base) x 140%

28%

80

+5

(Base) x 150%

30%

160

+6

(Base) x 160%

32%

320

+7

(Base) x 170%

34%

640

+8

(Base) x 180%

36%

1280

+9

(Base) x 190%

38%

2560

+10

(Base) x 200%

40%

5120

+11

(Base) x 210%

42%

10240

+12

(Base) x 220%

44%

20480

+13

(Base) x 230%

46%

40960

+14

(Base) x 240%

48%

81920

+15

(Base) x 250%

50%

Maxed

With implementation of Primal Cores, the battle system will evolve into a new system where each Axie takes a turn, based on their speed (similar to Axie Classic v2).

Every Primal has its own value in terms of dust when being salvaged:

There are many types of Primal Cores, available when you open up chests.

Primal Chest
Special Chest
Winter Chest
Glowing Chest
Guardian Chest
Siphoning Chest
Spiked Chest
Striking Chest
Knight Chest
Sentinel Chest
Crusher Chest
Influx Chest
Draining Chest

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